Achilles1089·Qwen3_5MoeForConditionalGeneration

Fable Coder 35B A3B — Hardware Requirements & GPU Compatibility

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Fable Coder 35B A3B is a 36.0B-parameter open language model from Achilles1089. It supports a context window of up to 262,144 tokens. At BF16 it needs about 72.29 GB of VRAM — see which GPUs and Macs can run it below.

1.2K downloads 6 likes262K context

Specifications

Publisher
Achilles1089
Parameters
36.0B
Architecture
Qwen3_5MoeForConditionalGeneration
Context Length
262,144 tokens
Vocabulary Size
248,320
Release Date
2026-07-14
License
Apache 2.0

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How Much VRAM Does Fable Coder 35B A3B Need?

Select a quantization to see compatible GPUs below.

QuantizationBitsVRAM
BF16est.16.0072.3 GB

est.= calculated VRAM estimate; no published GGUF file found for that quantization yet. Other rows are verified against real community uploads.

Which GPUs Can Run Fable Coder 35B A3B?

BF16 · 72.3 GB

Fable Coder 35B A3B (BF16) requires 72.3 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 94+ GB is recommended. Using the full 262K context window can add up to 10.6 GB, bringing total usage to 82.9 GB. No single GPU has enough memory — multi-GPU or cluster setups are needed.

Which Devices Can Run Fable Coder 35B A3B?

BF16 · 72.3 GB

18 devices with unified memory can run Fable Coder 35B A3B, including NVIDIA DGX H100, NVIDIA DGX A100 640GB, Asus ROG Flow Z13 (2025, Ryzen AI Max+ 395, 128 GB).

Related Models

Frequently Asked Questions

How much VRAM does Fable Coder 35B A3B need?

Fable Coder 35B A3B requires 72.3 GB of VRAM at BF16. Full 262K context adds up to 10.6 GB (82.9 GB total).

VRAM = Weights + KV Cache + Overhead

Weights = 36.0B × 16 bits ÷ 8 = 71.9 GB

KV Cache + Overhead 0.4 GB (at 2K context + ~0.3 GB framework)

KV Cache + Overhead 11 GB (at full 262K context)

VRAM usage by quantization

72.3 GB
82.9 GB

Learn more about VRAM estimation →

Can NVIDIA GeForce RTX 5090 run Fable Coder 35B A3B?

No — Fable Coder 35B A3B requires at least 72.3 GB at BF16, which exceeds the NVIDIA GeForce RTX 5090's 32 GB of VRAM.

Can I run Fable Coder 35B A3B on a Mac?

Fable Coder 35B A3B requires at least 72.3 GB at BF16, which exceeds the unified memory of most consumer Macs. You would need a Mac Studio or Mac Pro with a high-memory configuration.

Can I run Fable Coder 35B A3B locally?

Yes — Fable Coder 35B A3B can run locally on consumer hardware. At BF16 quantization it needs 72.3 GB of VRAM. Popular tools include Ollama, LM Studio, and llama.cpp.

How fast is Fable Coder 35B A3B?

At BF16, Fable Coder 35B A3B can reach ~61 tok/s on AMD Instinct MI350X. Speed depends mainly on GPU memory bandwidth. Real-world results typically within ±20%.

tok/s = (bandwidth GB/s ÷ model GB) × efficiency

Example: NVIDIA B2008000 ÷ 72.3 × 0.65 = ~72 tok/s

Estimated speed at BF16 (72.3 GB)

~72 tok/s
~72 tok/s
~61 tok/s

Real-world results typically within ±20%. Speed depends on batch size, quantization kernel, and software stack.

Learn more about tok/s estimation →

What's the download size of Fable Coder 35B A3B?

At BF16, the download is about 71.90 GB.

Which GPUs can run Fable Coder 35B A3B?

No single consumer GPU has enough VRAM to run Fable Coder 35B A3B at BF16 (72.3 GB). Multi-GPU or professional hardware is required.

Which devices can run Fable Coder 35B A3B?

19 devices with unified memory can run Fable Coder 35B A3B at BF16 (72.3 GB), including ASUS Ascent GX10, Asus ROG Flow Z13 (2025, Ryzen AI Max+ 395, 128 GB), Beelink GTR9 Pro (Ryzen AI Max+ 395, 128 GB), Framework Desktop (Ryzen AI Max+ 395, 128 GB). Apple Silicon Macs use unified memory shared between CPU and GPU, making them well-suited for local LLM inference.