MiniMax·MiniMax·MiniMaxVL01ForConditionalGeneration

MiniMax VL 01 — Hardware Requirements & GPU Compatibility

Vision

MiniMax-VL-01 is MiniMax's vision-language model with roughly 456 billion total and 49 billion active parameters. It follows a ViT-MLP-LLM design that pairs a 303-million-parameter Vision Transformer and a two-layer MLP projector with the MiniMax-Text-01 language model as its base. Images are handled at dynamic resolutions from 336x336 to 2016x2016 with a thumbnail, and the card lists function calling support. The card reports training on 512 billion tokens across four stages. Local use is impractical for most setups, since it needs a multi-GPU server or a very large unified-memory machine even when quantized. The model is released under the MiniMax Model Agreement, a custom license, with the code under MIT, so the model terms should be read before commercial use. It was published in January 2025 and uses MiniMax-Text-01 as its language backbone.

35.4K downloads 286 likes8K context

Specifications

Publisher
MiniMax
Family
MiniMax
Parameters
456.4B
Architecture
MiniMaxVL01ForConditionalGeneration
Context Length
8,192 tokens
Vocabulary Size
200,064
Release Date
2025-01-12

Get Started

How Much VRAM Does MiniMax VL 01 Need?

Select a quantization to see compatible GPUs below.

QuantizationBitsVRAM
BF16est.16.00913.7 GB

est.= calculated VRAM estimate; no published GGUF file found for that quantization yet. Other rows are verified against real community uploads.

Which GPUs Can Run MiniMax VL 01?

BF16 · 913.7 GB

MiniMax VL 01 (BF16) requires 913.7 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 1188+ GB is recommended. Using the full 8K context window can add up to 1.5 GB, bringing total usage to 915.2 GB. No single GPU has enough memory — multi-GPU or cluster setups are needed.

Related Models

Frequently Asked Questions

How much VRAM does MiniMax VL 01 need?

MiniMax VL 01 requires 913.7 GB of VRAM at BF16. Full 8K context adds up to 1.5 GB (915.2 GB total).

VRAM = Weights + KV Cache + Overhead

Weights = 456.4B × 16 bits ÷ 8 = 912.9 GB

KV Cache + Overhead ≈ 0.8 GB (at 2K context + ~0.3 GB framework)

KV Cache + Overhead ≈ 2.3 GB (at full 8K context)

VRAM usage by quantization

913.7 GB
915.2 GB

Learn more about VRAM estimation →

Can NVIDIA GeForce RTX 5090 run MiniMax VL 01?

No — MiniMax VL 01 requires at least 913.7 GB at BF16, which exceeds the NVIDIA GeForce RTX 5090's 32 GB of VRAM.

Can I run MiniMax VL 01 on a Mac?

MiniMax VL 01 requires at least 913.7 GB at BF16, which exceeds the unified memory of most consumer Macs. You would need a Mac Studio or Mac Pro with a high-memory configuration.

Can I run MiniMax VL 01 locally?

Yes — MiniMax VL 01 can run locally on consumer hardware. At BF16 quantization it needs 913.7 GB of VRAM. Popular tools include Ollama, LM Studio, and llama.cpp.

What's the download size of MiniMax VL 01?

At BF16, the download is about 912.87 GB.

Which GPUs can run MiniMax VL 01?

No single consumer GPU has enough VRAM to run MiniMax VL 01 at BF16 (913.7 GB). Multi-GPU or professional hardware is required.

Which devices can run MiniMax VL 01?

MiniMax VL 01 requires at least 913.7 GB at BF16, which exceeds the unified memory of most consumer devices. A high-memory Mac Studio, Mac Pro, or multi-GPU desktop setup is recommended.