Perciqa·Qwen3_5MoeForCausalLM

Aurora Code 1 — Hardware Requirements & GPU Compatibility

ChatCode

Aurora Code 1 is a 34.7B-parameter open language model from Perciqa. It supports a context window of up to 262,144 tokens. At BF16 it needs about 69.71 GB of VRAM — see which GPUs and Macs can run it below.

350 downloads 4 likes262K context

Specifications

Publisher
Perciqa
Parameters
34.7B
Architecture
Qwen3_5MoeForCausalLM
Context Length
262,144 tokens
Vocabulary Size
248,320
Release Date
2026-07-17
License
Apache 2.0

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How Much VRAM Does Aurora Code 1 Need?

Select a quantization to see compatible GPUs below.

QuantizationBitsVRAM
BF16est.16.0069.7 GB

est.= calculated VRAM estimate; no published GGUF file found for that quantization yet. Other rows are verified against real community uploads.

Which GPUs Can Run Aurora Code 1?

BF16 · 69.7 GB

Aurora Code 1 (BF16) requires 69.7 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 91+ GB is recommended. Using the full 262K context window can add up to 10.7 GB, bringing total usage to 80.4 GB. No single GPU has enough memory — multi-GPU or cluster setups are needed.

Which Devices Can Run Aurora Code 1?

BF16 · 69.7 GB

19 devices with unified memory can run Aurora Code 1, including NVIDIA DGX H100, NVIDIA DGX A100 640GB, Mac Studio (M3 Ultra, 96GB).

Related Models

Frequently Asked Questions

How much VRAM does Aurora Code 1 need?

Aurora Code 1 requires 69.7 GB of VRAM at BF16. Full 262K context adds up to 10.7 GB (80.4 GB total).

VRAM = Weights + KV Cache + Overhead

Weights = 34.7B × 16 bits ÷ 8 = 69.3 GB

KV Cache + Overhead 0.4 GB (at 2K context + ~0.3 GB framework)

KV Cache + Overhead 11.1 GB (at full 262K context)

VRAM usage by quantization

69.7 GB
80.4 GB

Learn more about VRAM estimation →

Can NVIDIA GeForce RTX 5090 run Aurora Code 1?

No — Aurora Code 1 requires at least 69.7 GB at BF16, which exceeds the NVIDIA GeForce RTX 5090's 32 GB of VRAM.

Can I run Aurora Code 1 on a Mac?

Aurora Code 1 requires at least 69.7 GB at BF16, which exceeds the unified memory of most consumer Macs. You would need a Mac Studio or Mac Pro with a high-memory configuration.

Can I run Aurora Code 1 locally?

Yes — Aurora Code 1 can run locally on consumer hardware. At BF16 quantization it needs 69.7 GB of VRAM. Popular tools include Ollama, LM Studio, and llama.cpp.

How fast is Aurora Code 1?

At BF16, Aurora Code 1 can reach ~63 tok/s on AMD Instinct MI350X. Speed depends mainly on GPU memory bandwidth. Real-world results typically within ±20%.

tok/s = (bandwidth GB/s ÷ model GB) × efficiency

Example: NVIDIA B2008000 ÷ 69.7 × 0.65 = ~75 tok/s

Estimated speed at BF16 (69.7 GB)

~75 tok/s
~75 tok/s
~63 tok/s

Real-world results typically within ±20%. Speed depends on batch size, quantization kernel, and software stack.

Learn more about tok/s estimation →

What's the download size of Aurora Code 1?

At BF16, the download is about 69.32 GB.

Which GPUs can run Aurora Code 1?

No single consumer GPU has enough VRAM to run Aurora Code 1 at BF16 (69.7 GB). Multi-GPU or professional hardware is required.

Which devices can run Aurora Code 1?

19 devices with unified memory can run Aurora Code 1 at BF16 (69.7 GB), including ASUS Ascent GX10, Asus ROG Flow Z13 (2025, Ryzen AI Max+ 395, 128 GB), Beelink GTR9 Pro (Ryzen AI Max+ 395, 128 GB), Framework Desktop (Ryzen AI Max+ 395, 128 GB). Apple Silicon Macs use unified memory shared between CPU and GPU, making them well-suited for local LLM inference.