wasmdashai·GlmMoeDsaForCausalLM

Vivo O V1 — Hardware Requirements & GPU Compatibility

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Vivo O V1 is a 753.3B-parameter open language model from wasmdashai. It supports a context window of up to 1,048,576 tokens. At BF16 it needs about 1510.89 GB of VRAM — see which GPUs and Macs can run it below.

292 downloads 2 likes1049K context
Based on GLM 5.2

Specifications

Publisher
wasmdashai
Parameters
753.3B
Architecture
GlmMoeDsaForCausalLM
Context Length
1,048,576 tokens
Vocabulary Size
154,880
Release Date
2026-07-16
License
MIT

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How Much VRAM Does Vivo O V1 Need?

Select a quantization to see compatible GPUs below.

QuantizationBitsVRAM
BF16est.16.001510.9 GB

est.= calculated VRAM estimate; no published GGUF file found for that quantization yet. Other rows are verified against real community uploads.

Which GPUs Can Run Vivo O V1?

BF16 · 1510.9 GB

Vivo O V1 (BF16) requires 1510.9 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 1965+ GB is recommended. Using the full 1049K context window can add up to 2006.1 GB, bringing total usage to 3517 GB. No single GPU has enough memory — multi-GPU or cluster setups are needed.

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Frequently Asked Questions

How much VRAM does Vivo O V1 need?

Vivo O V1 requires 1510.9 GB of VRAM at BF16. Full 1049K context adds up to 2006.1 GB (3517 GB total).

VRAM = Weights + KV Cache + Overhead

Weights = 753.3B × 16 bits ÷ 8 = 1506.7 GB

KV Cache + Overhead 4.2 GB (at 2K context + ~0.3 GB framework)

KV Cache + Overhead 2010.3 GB (at full 1049K context)

VRAM usage by quantization

1510.9 GB
3517.0 GB

Learn more about VRAM estimation →

Can NVIDIA GeForce RTX 5090 run Vivo O V1?

No — Vivo O V1 requires at least 1510.9 GB at BF16, which exceeds the NVIDIA GeForce RTX 5090's 32 GB of VRAM.

Can I run Vivo O V1 on a Mac?

Vivo O V1 requires at least 1510.9 GB at BF16, which exceeds the unified memory of most consumer Macs. You would need a Mac Studio or Mac Pro with a high-memory configuration.

Can I run Vivo O V1 locally?

Yes — Vivo O V1 can run locally on consumer hardware. At BF16 quantization it needs 1510.9 GB of VRAM. Popular tools include Ollama, LM Studio, and llama.cpp.

What's the download size of Vivo O V1?

At BF16, the download is about 1506.66 GB.

Which GPUs can run Vivo O V1?

No single consumer GPU has enough VRAM to run Vivo O V1 at BF16 (1510.9 GB). Multi-GPU or professional hardware is required.

Which devices can run Vivo O V1?

Vivo O V1 requires at least 1510.9 GB at BF16, which exceeds the unified memory of most consumer devices. A high-memory Mac Studio, Mac Pro, or multi-GPU desktop setup is recommended.