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BennyDaBallQwen3ForCausalLM

Z Image Engineer V6 — Hardware Requirements & GPU Compatibility

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Z Image Engineer V6 is a 4.0B-parameter open language model from BennyDaBall. It supports a context window of up to 40,960 tokens. At Q4_K_M it needs about 2.90 GB of VRAM — see which GPUs and Macs can run it below.

4.0B params · dense41K contextApache 2.0299 downloads40 likes796 quant downloads
Based on Z Image Turbo
S

Runs great on a 24 GB GPU

Runs from8 GB Q4_K_M · 40KBest on24 GB Q4_K_M · ~226 tok/s · 40KMacs from8 GB Q4_K_M · ~25 tok/s

Apache 2.0

Reference GPU · RTX 4090 24 GB

Estimates, ±20% · how we estimate

Run Z Image Engineer V6

One recommended way. Every other method, OS and quant is in the step-by-step guide.

Recommended

Ollama
one command · needs Ollama installed
$ollama run hf.co/mradermacher/Z-Image-Engineer-V6-GGUF:Q4_K_M

Q4_K_M fits fully on the RTX 4090 · 19.8 GB free · 16K context

Download: Z-Image-Engineer-V6.Q4_K_M.gguf2.50 GBmradermacher

install, OS, other quants

Other ways

each opens step-by-step

Run in cloud

Fits on RTX 3060 12GB (7 GB headroom) · Q4_K_M

Generation speed
~81 tok/s
generation speed
Cost per 1M output tokens
$0.27
per 1M output tokens

How Much VRAM Does Z Image Engineer V6 Need?

Select a quantization level; the listed hardware adheres to it.

QuantizationVRAM+32KOn RTX 4090 (reference)
2.2 GB5 GB2-bit · K-quant — 2-bit quantization with K-quant improvementsFits: 40K context · ~298 tok/s
2.3 GB5.1 GB3-bit small — 3-bit small quantizationFits: 40K context · ~291 tok/s
2.5 GB5.3 GB3-bit medium — 3-bit medium quantizationFits: 40K context · ~267 tok/s
2.5 GB5.4 GB3-bit large — 3-bit large quantizationFits: 40K context · ~257 tok/s
2.9 GB5.7 GB4-bit medium — 4-bit medium quantization — most popular sweet spotFits: 40K context · ~226 tok/s
3.4 GB6.2 GB5-bit medium — 5-bit medium quantization — good quality/size tradeoffFits: 40K context · ~196 tok/s
3.8 GB6.6 GB6-bit, very good — 6-bit quantization, very good qualityFits: 40K context · ~172 tok/s
4.5 GB7.3 GB8-bit, near-lossless — 8-bit quantization, near-losslessFits: 40K context · ~145 tok/s
est.calculated, no published file yet

Selected Q4_K_M

4-bit medium quantization

4.2GBat 16K context

Weights
2.4 GB
KV cache
1.5 GB
Overhead
0.3 GB

Fits RTX 4090 (reference) · 19.8 GB free · ~226 tok/s

≥50 tok/s needs ≥223 GB/s · RTX 5090 ~402, RTX 3090 Ti ~226

Which Hardware Can Run Z Image Engineer V6?

Q4_K_M · 2.9 GB

Z Image Engineer V6 (Q4_K_M) requires 2.9 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 4+ GB is recommended. Using the full 41K context window can add up to 3.6 GB, bringing total usage to 6.5 GB. 52 GPUs can run it, including NVIDIA GeForce RTX 5090, NVIDIA GeForce RTX 3090 Ti. 163 devices with unified memory can run Z Image Engineer V6, including Mac Studio (M3 Ultra, 256GB), Mac Studio (M3 Ultra, 512GB).

By VRAM tier · typical GPUs and Macs at Q4_K_M
8 GB · RTX 4060Q4_K_M · 4.2 GB · ~61 tok/s · 40K8 GB tier →
12 GB · RTX 3060 12GBQ4_K_M · 4.2 GB · ~81 tok/s · 40K12 GB tier →
16 GB · RTX 5060 Ti 16GBQ4_K_M · 4.2 GB · ~100 tok/s · 40K16 GB tier →
24 GB · RTX 4090referenceQ4_K_M · 4.2 GB · ~226 tok/s · 40K24 GB tier →
Mac 32 GB · Mac Mini M4Q4_K_M · 4.2 GB · ~29 tok/s · 40KMacs →
Mac 64 GB · Mac Studio M4 MaxQ4_K_M · 4.2 GB · ~132 tok/s · 40KMacs →

Alternatives to Z Image Engineer V6

Similar models

6
ModelScoreVRAMtok/sWhy it is similar
Gemma 3 4B ITGoogle64.05 GB~231same size
Granite Vision 4.1 4BIBM—4 GB~228same size
Qwen3 4B Instruct 2507Alibaba—4.2 GB~226same size
MiniCPM V 4OpenBMB—3.1 GB~236same size
Phi 4 Mini ReasoningMicrosoft—4.8 GB~228same size
Qwen2.5 VL 3B InstructAlibaba—3.2 GB~249same size

Specifications

Publisher
BennyDaBall
Parameters
4.0B
Architecture
Qwen3ForCausalLM
Context Length
40,960 tokens
Vocabulary Size
151,936
Release Date
2026-06-06
License
Apache 2.0

Frequently Asked Questions

How much VRAM does Z Image Engineer V6 need?

Z Image Engineer V6 requires 2.9 GB of VRAM at Q4_K_M, or 8.5 GB at BF16. Full 41K context adds up to 3.6 GB (6.5 GB total).

VRAM = Weights + KV Cache + Overhead

Weights = 4.0B × 4.8 bits ÷ 8 = 2.4 GB

KV Cache + Overhead ≈ 0.5 GB (at 2K context + ~0.3 GB framework)

Fit ratings and hardware model lists check this model with room for a 16K-token context, which needs a little more memory.

KV Cache + Overhead ≈ 4.1 GB (at full 41K context)

VRAM usage by quantization

2.9 GB
6.5 GB

Learn more about VRAM estimation →

What's the best quantization for Z Image Engineer V6?

For Z Image Engineer V6, Q4_K_M (2.9 GB) offers the best balance of quality and VRAM usage. Q5_K_S (3.3 GB) provides better quality if you have the VRAM. The smallest option is Q2_K at 2.2 GB.

VRAM requirement by quantization

Q2_K
2.2 GB
Q3_K_L
2.5 GB
Q4_K_M ★
2.9 GB
Q5_K_S
3.3 GB
Q5_K_M
3.4 GB
BF16
8.5 GB

★ Recommended — best balance of quality and VRAM usage.

Learn more about quantization →

Can I run Z Image Engineer V6 on a Mac?

Yes — MacBook Air 13" M3 (8 GB) and 145 other Macs can run Z Image Engineer V6. Apple Silicon uses unified memory, so the model shares RAM with the system. At Q4_K_M you need at least 2.9 GB of usable unified memory (RAM minus macOS overhead).

Can I run Z Image Engineer V6 locally?

Yes — Z Image Engineer V6 can run locally on consumer hardware. Popular tools include Ollama, LM Studio, and llama.cpp.

How fast is Z Image Engineer V6?

At Q4_K_M, Z Image Engineer V6 can reach ~1655 tok/s on AMD Instinct MI350X. On NVIDIA GeForce RTX 4090: ~226 tok/s. Speed depends mainly on GPU memory bandwidth. Real-world results typically within ±20%.

tok/s = (bandwidth GB/s ÷ model GB) × efficiency

Example: NVIDIA B200 → 8000 ÷ 2.9 × 0.65 = ~1793 tok/s

Estimated speed at Q4_K_M (2.9 GB)

~1793 tok/s
~226 tok/s
~1793 tok/s
~1655 tok/s

Real-world results typically within ±20%. Speed depends on batch size, quantization kernel, and software stack.

Learn more about tok/s estimation →

What's the download size of Z Image Engineer V6?

At Q4_K_M, the download is about 2.41 GB. The full-precision BF16 version is 8.04 GB. The smallest option (Q2_K) is 1.71 GB.

Which GPUs can run Z Image Engineer V6?

52 consumer GPUs can run Z Image Engineer V6 at Q4_K_M. Top options include AMD Radeon RX 6700 XT, AMD Radeon RX 6800, AMD Radeon RX 6800 XT. 52 GPUs have plenty of headroom for comfortable inference.

Which devices can run Z Image Engineer V6?

163 devices with unified memory can run Z Image Engineer V6 at Q4_K_M (2.9 GB), including AMD Ryzen AI 9 HX 370 (Strix Point) Laptop, ASUS Ascent GX10, Beelink GTR9 Pro (Ryzen AI Max+ 395, 128 GB), Framework Desktop (Ryzen AI Max+ 395, 128 GB). Apple Silicon Macs use unified memory shared between CPU and GPU, making them well-suited for local LLM inference.