EldritchLabs·MistralForCausalLM

Cactus Dream Horror 12B — Hardware Requirements & GPU Compatibility

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31 downloads 2 likes131K context

Specifications

Publisher
EldritchLabs
Parameters
12.2B
Architecture
MistralForCausalLM
Context Length
131,072 tokens
Vocabulary Size
131,076
Release Date
2026-03-14
License
Apache 2.0

Get Started

How Much VRAM Does Cactus Dream Horror 12B Need?

Select a quantization to see compatible GPUs below.

QuantizationBitsVRAM
BF1616.0025.2 GB

Which GPUs Can Run Cactus Dream Horror 12B?

BF16 · 25.2 GB

Cactus Dream Horror 12B (BF16) requires 25.2 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 33+ GB is recommended. Using the full 131K context window can add up to 26.4 GB, bringing total usage to 51.6 GB. 1 GPU can run it, including NVIDIA GeForce RTX 5090.

All compatible consumer-level GPUs are running near their VRAM limit. You may also want to consider professional GPUs (e.g., NVIDIA A100, H100) which offer significantly more VRAM. For more headroom and better throughput, consider a multi-GPU configuration with tensor parallelism (supported by tools like vLLM, llama.cpp, or text-generation-inference).

Decent

Enough VRAM, may be tight

Which Devices Can Run Cactus Dream Horror 12B?

BF16 · 25.2 GB

15 devices with unified memory can run Cactus Dream Horror 12B, including NVIDIA DGX H100, NVIDIA DGX A100 640GB, Mac Studio M4 Max (36 GB).

Related Models

Frequently Asked Questions

How much VRAM does Cactus Dream Horror 12B need?

Cactus Dream Horror 12B requires 25.2 GB of VRAM at BF16. Full 131K context adds up to 26.4 GB (51.6 GB total).

VRAM = Weights + KV Cache + Overhead

Weights = 12.2B × 16 bits ÷ 8 = 24.5 GB

KV Cache + Overhead 0.7 GB (at 2K context + ~0.3 GB framework)

KV Cache + Overhead 27.1 GB (at full 131K context)

VRAM usage by quantization

25.2 GB
51.6 GB

Learn more about VRAM estimation →

Can I run Cactus Dream Horror 12B on a Mac?

Cactus Dream Horror 12B requires at least 25.2 GB at BF16, which exceeds the unified memory of most consumer Macs. You would need a Mac Studio or Mac Pro with a high-memory configuration.

Can I run Cactus Dream Horror 12B locally?

Yes — Cactus Dream Horror 12B can run locally on consumer hardware. At BF16 quantization it needs 25.2 GB of VRAM. Popular tools include Ollama, LM Studio, and llama.cpp.

How fast is Cactus Dream Horror 12B?

At BF16, Cactus Dream Horror 12B can reach ~116 tok/s on AMD Instinct MI300X. Speed depends mainly on GPU memory bandwidth. Real-world results typically within ±20%.

tok/s = (bandwidth GB/s ÷ model GB) × efficiency

Example: AMD Instinct MI300X5300 ÷ 25.2 × 0.55 = ~116 tok/s

Estimated speed at BF16 (25.2 GB)

~116 tok/s
~86 tok/s
~72 tok/s

Real-world results typically within ±20%. Speed depends on batch size, quantization kernel, and software stack.

Learn more about tok/s estimation →

What's the download size of Cactus Dream Horror 12B?

At BF16, the download is about 24.50 GB.

Which GPUs can run Cactus Dream Horror 12B?

1 consumer GPU can run Cactus Dream Horror 12B at BF16 (25.2 GB). Top options include NVIDIA GeForce RTX 5090.

Which devices can run Cactus Dream Horror 12B?

15 devices with unified memory can run Cactus Dream Horror 12B at BF16 (25.2 GB), including Mac Mini M4 (32 GB), Mac Mini M4 Pro (48 GB), Mac Pro M2 Ultra (192 GB), Mac Studio M2 Ultra (192 GB). Apple Silicon Macs use unified memory shared between CPU and GPU, making them well-suited for local LLM inference.