SmolLM 1.7B — Hardware Requirements & GPU Compatibility
ChatSmolLM 1.7B is the largest model in Hugging Face's first-generation SmolLM family. At 1.7 billion parameters, it delivers solid general-purpose text generation in a compact package that runs easily on entry-level hardware, though it has been superseded by the improved SmolLM2 and SmolLM3 series. This model remains a reasonable choice for applications where proven stability matters more than cutting-edge performance. For most new projects, however, users should consider the SmolLM2 1.7B or SmolLM3 3B models, which offer better quality at comparable or only slightly higher resource requirements.
Specifications
- Publisher
- Hugging Face
- Parameters
- 1.7B
- Architecture
- LlamaForCausalLM
- Context Length
- 2,048 tokens
- Vocabulary Size
- 49,152
- Release Date
- 2024-10-16
- License
- Apache 2.0
Get Started
HuggingFace
How Much VRAM Does SmolLM 1.7B Need?
Select a quantization to see compatible GPUs below.
| Quantization | Bits | VRAM | + Context | File Size | Quality |
|---|---|---|---|---|---|
| BF16 | 16.00 | 4.1 GB | — | 3.42 GB | Brain floating point 16 — preferred for training |
Which GPUs Can Run SmolLM 1.7B?
BF16 · 4.1 GBSmolLM 1.7B (BF16) requires 4.1 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 6+ GB is recommended. 35 GPUs can run it, including NVIDIA GeForce RTX 5090, NVIDIA GeForce RTX 3090 Ti.
Runs great
— Plenty of headroomWhich Devices Can Run SmolLM 1.7B?
BF16 · 4.1 GB33 devices with unified memory can run SmolLM 1.7B, including NVIDIA DGX H100, NVIDIA DGX A100 640GB.
Runs great
— Plenty of headroomRelated Models
Derivatives (1)
Frequently Asked Questions
- How much VRAM does SmolLM 1.7B need?
SmolLM 1.7B requires 4.1 GB of VRAM at BF16.
VRAM = Weights + KV Cache + Overhead
Weights = 1.7B × 16 bits ÷ 8 = 3.4 GB
KV Cache + Overhead ≈ 0.7 GB (at 2K context + ~0.3 GB framework)
VRAM usage by quantization
BF164.1 GB- Can I run SmolLM 1.7B on a Mac?
SmolLM 1.7B requires at least 4.1 GB at BF16, which exceeds the unified memory of most consumer Macs. You would need a Mac Studio or Mac Pro with a high-memory configuration.
- Can I run SmolLM 1.7B locally?
Yes — SmolLM 1.7B can run locally on consumer hardware. At BF16 quantization it needs 4.1 GB of VRAM. Popular tools include Ollama, LM Studio, and llama.cpp.
- How fast is SmolLM 1.7B?
At BF16, SmolLM 1.7B can reach ~706 tok/s on AMD Instinct MI300X. On NVIDIA GeForce RTX 4090: ~159 tok/s. Speed depends mainly on GPU memory bandwidth. Real-world results typically within ±20%.
tok/s = (bandwidth GB/s ÷ model GB) × efficiency
Example: AMD Instinct MI300X → 5300 ÷ 4.1 × 0.55 = ~706 tok/s
Estimated speed at BF16 (4.1 GB)
AMD Instinct MI300X~706 tok/sNVIDIA GeForce RTX 4090~159 tok/sNVIDIA H100 SXM~528 tok/sAMD Instinct MI250X~436 tok/sReal-world results typically within ±20%. Speed depends on batch size, quantization kernel, and software stack.
- What's the download size of SmolLM 1.7B?
At BF16, the download is about 3.42 GB.