Hugging Face·LlamaForCausalLM

SmolLM2 360M Instruct — Hardware Requirements & GPU Compatibility

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SmolLM2 360M Instruct is an instruction-tuned model from Hugging Face that occupies the sweet spot between the 135M and 1.7B entries in the SmolLM2 lineup. At 360 million parameters, it offers noticeably better coherence and instruction-following ability than the smallest variants while still running comfortably on virtually any modern GPU or even on CPU. This model is well suited for on-device assistants, embedded applications, and rapid prototyping where you need real conversational ability without dedicating significant hardware resources. It handles short-form generation, summarization, and basic reasoning tasks with reasonable quality.

189.5K downloads 181 likesSep 20258K context

Specifications

Publisher
Hugging Face
Parameters
360M
Architecture
LlamaForCausalLM
Context Length
8,192 tokens
Vocabulary Size
49,152
Release Date
2025-09-22
License
Apache 2.0

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How Much VRAM Does SmolLM2 360M Instruct Need?

Select a quantization to see compatible GPUs below.

QuantizationBitsVRAM
BF1616.001.1 GB

Which GPUs Can Run SmolLM2 360M Instruct?

BF16 · 1.1 GB

SmolLM2 360M Instruct (BF16) requires 1.1 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 2+ GB is recommended. Using the full 8K context window can add up to 0.3 GB, bringing total usage to 1.4 GB. 35 GPUs can run it, including NVIDIA GeForce RTX 5090, NVIDIA GeForce RTX 3090 Ti.

Which Devices Can Run SmolLM2 360M Instruct?

BF16 · 1.1 GB

33 devices with unified memory can run SmolLM2 360M Instruct, including NVIDIA DGX H100, NVIDIA DGX A100 640GB.

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Frequently Asked Questions

How much VRAM does SmolLM2 360M Instruct need?

SmolLM2 360M Instruct requires 1.1 GB of VRAM at BF16.

VRAM = Weights + KV Cache + Overhead

Weights = 360M × 16 bits ÷ 8 = 0.7 GB

KV Cache + Overhead 0.4 GB (at 2K context + ~0.3 GB framework)

KV Cache + Overhead 0.7 GB (at full 8K context)

VRAM usage by quantization

1.1 GB
1.4 GB

Learn more about VRAM estimation →

Can I run SmolLM2 360M Instruct on a Mac?

SmolLM2 360M Instruct requires at least 1.1 GB at BF16, which exceeds the unified memory of most consumer Macs. You would need a Mac Studio or Mac Pro with a high-memory configuration.

Can I run SmolLM2 360M Instruct locally?

Yes — SmolLM2 360M Instruct can run locally on consumer hardware. At BF16 quantization it needs 1.1 GB of VRAM. Popular tools include Ollama, LM Studio, and llama.cpp.

How fast is SmolLM2 360M Instruct?

At BF16, SmolLM2 360M Instruct can reach ~2650 tok/s on AMD Instinct MI300X. On NVIDIA GeForce RTX 4090: ~596 tok/s. Speed depends mainly on GPU memory bandwidth. Real-world results typically within ±20%.

tok/s = (bandwidth GB/s ÷ model GB) × efficiency

Example: AMD Instinct MI300X5300 ÷ 1.1 × 0.55 = ~2650 tok/s

Estimated speed at BF16 (1.1 GB)

~2650 tok/s
~596 tok/s
~1981 tok/s
~1638 tok/s

Real-world results typically within ±20%. Speed depends on batch size, quantization kernel, and software stack.

Learn more about tok/s estimation →

What's the download size of SmolLM2 360M Instruct?

At BF16, the download is about 0.72 GB.