Moondream3 Preview — Hardware Requirements & GPU Compatibility
VisionMoondream 3 (Preview) is a 9.3-billion-parameter vision-language model from Moondream, built as a sparse Mixture-of-Experts with 64 experts per layer and only 2 billion parameters active per token. It targets visual reasoning such as object detection, counting, pointing, and visual question answering, aiming for accuracy closer to larger closed models while keeping inference light. All expert weights must fit in memory, but the active footprint keeps it usable on a single high-end consumer GPU once quantized. Moondream reports a usable context window of around 32,000 tokens. It ships under a Business Source License 1.1 with an additional use grant: free for personal, research, and most commercial use, but resale as a hosted service is blocked. Published in September 2025 as a preview, it introduces a mixture-of-experts design not present in earlier, dense Moondream models.
Reference GPU · RTX 4090 24 GB
Estimates, ±20% · how we estimate
Run Moondream3 Preview
One recommended way. Every other method, OS and quant is in the step-by-step guide.Each way opens a step-by-step guide for your OS and quant.
Recommended
vllm serve moondream/moondream3-preview --max-model-len 16384vLLM repo with its own quantisation
Download: Weights on Hugging Face
Ways to runOther ways
each opens step-by-stepRun in cloud
Runs on RTX 5090 (32 GB) (8 GB headroom) · BF16
- Generation speed
- ~57 tok/s
- generation speed
- Cost per 1M output tokens
- $2.42
- per 1M output tokens
How Much VRAM Does Moondream3 Preview Need?
Select a quantization level; the listed hardware adheres to it.
| Quantization | VRAM | +32K | On RTX 4090 (reference) | |
|---|---|---|---|---|
| 20.4 GB | 26.1 GB | 16-bit · bfloat — Brain floating point 16 — preferred for training | Fits: 16K context · ~32 tok/s |
Selected BF16
Brain floating point 1623.1GBat 16K context
- Weights
- 19.7 GB
- KV cache
- 3.1 GB
- Overhead
- 0.3 GB
Fits RTX 4090 (reference) · 0.9 GB free · ~32 tok/s
≥50 tok/s needs ≥1.57 TB/s · RTX 5090 ~57
Which Hardware Can Run Moondream3 Preview?
BF16 · 20.4 GBMoondream3 Preview (BF16) requires 20.4 GB of VRAM to load the model weights. For comfortable inference with headroom for KV cache and system overhead, 27+ GB is recommended. 7 GPUs can run it, including NVIDIA GeForce RTX 5090, NVIDIA GeForce RTX 3090 Ti. 122 devices with unified memory can run Moondream3 Preview, including Mac Studio (M3 Ultra, 256GB), Mac Studio (M3 Ultra, 512GB), Mac Studio M1 Max (32 GB).
≤ 20 GB
≤ 20 GB tier →doesn't fit · smallest quant needs 23.1 GB
32–40 GB
fits · 8.9 GB free · up to 32K ctx
1 GPU · 3 Mac classes · 4 device families
RTX 5090~57Simulate output on RTX 5090M5 Max36 GB~16Simulate output on Mac Studio M5 Max (36 GB)M532 GB~5Simulate output on MacBook Air 13" M5 (32 GB)Orin~7Simulate output on NVIDIA Jetson AGX Orin 32GBSnapdragon X Elite (X1E-80-100)~4Simulate output on Snapdragon X Elite Copilot+ PC
By VRAM tier · typical GPUs and Macs at BF16
Similar models
6| Model | Score | VRAM | tok/s | Why it is similar |
|---|---|---|---|---|
| Qwen3.5 9BAlibaba | 99.4 | 6.6 GB | ~103 | same size |
| Granite Switch 4.1 8BIBM | — | 8.4 GB | ~111 | same size |
| Ornith 1.5 9Bornith-ai | — | 6.6 GB | ~103 | same size |
| Apertus V1.5 8Bswiss-ai | — | 8.5 GB | ~111 | same size |
| MiniCPM O 4 5OpenBMB | — | 8.3 GB | ~105 | same size |
| Qwen3 VL 8B InstructAlibaba | — | 8 GB | ~112 | same size |
Specifications
- Publisher
- moondream
- Parameters
- 9.3B
- Architecture
- HfMoondream
- Release Date
- 2025-09-11
- License
- Other
Frequently Asked Questions
How much VRAM does Moondream3 Preview need?
Moondream3 Preview requires 20.4 GB of VRAM at BF16.
VRAM = Weights + KV Cache + Overhead
Weights = 9.3B × 16 bits ÷ 8 = 18.5 GB
KV Cache + Overhead ≈ 1.9 GB (at 2K context + ~0.3 GB framework)
Fit ratings and hardware model lists check this model with room for a 16K-token context, which needs a little more memory.
VRAM usage by quantization
Can I run Moondream3 Preview on a Mac?
Yes — Mac Mini M5 Pro (24 GB) and 106 other Macs can run Moondream3 Preview. Apple Silicon uses unified memory, so the model shares RAM with the system. At BF16 you need at least 20.4 GB of usable unified memory (RAM minus macOS overhead).
Can I run Moondream3 Preview locally?
Yes — Moondream3 Preview can run locally on consumer hardware. Popular tools include Ollama, LM Studio, and llama.cpp.
How fast is Moondream3 Preview?
At BF16, Moondream3 Preview can reach ~235 tok/s on AMD Instinct MI350X. On NVIDIA GeForce RTX 4090: ~32 tok/s. Speed depends mainly on GPU memory bandwidth. Real-world results typically within ±20%.
tok/s = (bandwidth GB/s ÷ model GB) × efficiency
Example: NVIDIA B200 → 8000 ÷ 20.4 × 0.65 = ~255 tok/s
Estimated speed at BF16 (20.4 GB)
Real-world results typically within ±20%. Speed depends on batch size, quantization kernel, and software stack.
What's the download size of Moondream3 Preview?
At BF16, the download is about 18.54 GB.
Which GPUs can run Moondream3 Preview?
7 consumer GPUs can run Moondream3 Preview at BF16. Top options include NVIDIA GeForce RTX 5090, AMD Radeon RX 7900 XTX, NVIDIA GeForce RTX 3090. 1 GPU has plenty of headroom for comfortable inference.
Which devices can run Moondream3 Preview?
122 devices with unified memory can run Moondream3 Preview at BF16 (20.4 GB), including AMD Ryzen AI 9 HX 370 (Strix Point) Laptop, ASUS Ascent GX10, Beelink GTR9 Pro (Ryzen AI Max+ 395, 128 GB), Framework Desktop (Ryzen AI Max+ 395, 128 GB). Apple Silicon Macs use unified memory shared between CPU and GPU, making them well-suited for local LLM inference.